June 4, 2011

Crack in Time/Space

Crack in Time/Space
screenshot.jpg A split in the skin of world, two parts of space/time pressed together. A Timelord is immune to the effects, but any sim who dares get to close will be erased from all time.

Wave 5 : Announced


Progress is almost completed on Wave 4, should be sending to beta testers over the next few days. First public beta release should be in a week or so. No Exact date. Those who donated will get the password for the exclusive from wave 4, and it will work for all exclusives going forward.

After wave 4 has been bug tested and deemed stable, I will update all mods to Generations. Thanks to those who have donated I have purchased a copy of Generations early, and will be updating to Generations immediately after wave 4 considered stable by testers etc. I will be making the update to generations available early to anyone who has donated.

So as I am on the final legs of wave 4 I am announcing what is next...or at least partially: 3 Objects for now:

  • Genetic Anomaly Cloning Machine (See Video Previews Section) **First Preview From Wave 1 lol 
  • Biodata Extract Container
  • Skin Tank

There will be more added to this wave over the next couple weeks as I add the new stuff.

DragonSire

June 3, 2011

DoctorWhoMods - SoundFx Resources

DoctorWhoMods - SoundFx Resources
screenshot.jpg Contains all MP3 Sound Effects, see instructions.

9th & 10th Doctor's T.A.R.D.I.S. Console

9th & 10th Doctor's T.A.R.D.I.S. Console
screenshot.jpg The primary control of any T.A.R.D.I.S.

Sims 3: Pets Official

Version 3.41 ChangeLog

9th & 10th Doctor's Larger on the Inside T.A.R.D.I.S. Doors
  • Fix: Remove Sim Inside Interior When Exiting
9th & 10th Doctor's T.A.R.D.I.S. Console
  • Added: Scan For Temporal Anomalies
  • Added: Scan For Temporal Beacons
  • Added: Cloister Bell Warning (Cracks Reach Limit -1)
Lazarus Machine
  • Fix: Allows Additional Body Parts (Generations)
Simbiotic Nuclei of a TimeLord
  • Timelord Ageing System (Testing)
  • Protect Timelord Ageing During TimeTravel (Testing)
T.A.R.D.I.S. Workbench
  • EA Inventory Fix
  • Added: Use Blueprint to Unlock Building Technology
  • Blueprint Support Added: Sonic Devices
  • Blueprint Support Added: Demat Gun (Req GreatKey)
The 9th & 10th Doctors T.A.R.D.I.S. (Type 40)
  • Removed: Time Travel Menus(Hour & Days *Obsolete)
Time Lord TT Capsule & Sidrat (Type 20/40/52)
  • Removed: Time Travel Menus(Hour & Days *Obsolete)
TimeLord Regeneration
  • Fix: Allows Additional Body Parts (Generations)

June 2, 2011

Is that a gun in your pocket? and why do you not look happy to see me?

Version 3.34 Changelog

10th Doctor's Sonic Screw Driver
  • EA Inventory BugFix
  • Added: Direct Target Objects
  • Fix: Pickup From World
  • Fix: Position Fx
  • Added: Direct Click Scan Object
  • Added: Direct Click Scan Sim Biology
  • Added: Close Crack in Time
4th Doctor's Sonic Screw Driver
  • EA Inventory BugFix
  • Added: Direct Target Objects
  • Fix: Pickup From World
  • Fix: Position Fx
  • Added: Direct Click Scan Object
  • Added: Direct Click Scan Sim Biology
  • Added: Close Crack in Time
Black Scrolls of Rassilon
  • EA Inventory BugFix
Coronet of Rassilon
  • EA Inventory BugFix
Crown of Rassilon
  • EA Inventory BugFix
Portable Eye of Harmony Power Source & Collector
  • EA Inventory BugFix
  • Removed: Temp Menu To Instant Fill Power
  • Changed: No Longer Functions as TimeCapsule Power Battery
  • Added: Can Use/Convert Temporal Anomaly Energy
  • Added: Transfer Energy to TimeCapsule
  • Cheat Added: Infinite & Full Power
Sisterhood of Karn "Sacred Flame Elixir"
  • EA Inventory BugFix
T.A.R.D.I.S. Coral
  • EA Inventory BugFix
T.A.R.D.I.S. Key
  • EA Inventory BugFix
The 9th & 10th Doctors T.A.R.D.I.S. (Type 40)
  • EA Fix Inventory System
  • Added: Regenerates Power over time
  • Added: Absorb Rift & Temporal Energy
  • Added: No Longer Needs Portable Eye
  • Added: Transfer power from Portable Eye
The Master's Lazer Screwdriver
  • EA Inventory BugFix
  • Added: Direct Target Objects
  • Fix: Pickup From World
  • Fix: Position Fx
  • Added: Direct Click Scan Object
  • Added: Direct Click Scan Sim Biology
  • Added: Direct Click Lazer Destroy/Stun/Kill
  • Added: Close Crack in Time
The Master's Tissue Compression Eliminater
  • EA Inventory BugFix
  • Added: Direct Target Objects
  • Fix: Pickup From World
  • Fix: Position Fx
  • Fix: Visible in Catalog
  • Added: Direct Click Scan Object
  • Added: Direct Click Scan Sim Biology
  • Added: Direct Click TCE
Time Lord TT Capsule & Sidrat (Type 20/40/52)
  • EA Fix Inventory System
  • Added: Regenerates Power over time
  • Added: Absorb Rift & Temporal Energy
  • Added: No Longer Needs Portable Eye
  • Added: Transfer power from Portable Eye
Timelord Fob Watch
  • EA Inventory BugFix
TimeLords: Custom Skill Class
  • EA Skill Age Flags Fix (Human/Animal)

June 1, 2011

Version 3.32/3.33 ChangeLog

9th & 10th Doctors Console Room Railings
  • Create From Energy Appears Correctly
9th & 10th Doctor's Larger on the Inside T.A.R.D.I.S. Doors
  • Script References Fixed (LateNightScriptFix)
  • Merged 3 Doors Into 1 Object
  • Linked To New TimeCapsule Base
  • Multiple FootPrint Configurations
Black Scrolls of Rassilon
  • Script References Fixed (LateNightScriptFix)
  • Reworking Purpose of Black Scrolls
  • Reworked Menu Layout
  • Removed Perception Filter
  • Removed Inspect Enscription Menu
  • Combined Interactions
  • Added Black Scrolls of Rasilon's Imprimature
  • Added Black Scrolls of Regeneration
Coronet of Rassilon
  • Buildable on Workbench (Skill Level Required)
  • Reduced Brightness
  • Fixed Shadow
  • Unlocks Timelord Mental Ability
Crown of Rassilon
  • Buildable on Workbench (Skill Level Required)
  • Adjusted Texture Brightness
  • Fixed Shadow
  • Download Technology Plans from Matrix
Lazarus Machine
  • Allows Infuse Sim With Simbiotic Nuclei
  • Allows alter Alien Genetics, Infuse Regeneration Ability
  • Texture adjustment (by Realsurge)
  • Texture Changes when Activated/Deactivated
  • Alter Genetics : Become Mummy
  • Alter Genetics : Become Vampire
  • Restore Genetics : Remove Mummy
  • Restore Genetics : Remove Vampire
Portable Eye of Harmony Power Source & Collector
  • Script References Fixed (LateNightScriptFix)
  • Linked to New TimeCapsule Base
Sisterhood of Karn "Sacred Flame Elixir"
  • Script References Fixed (LateNightScriptFix)
  • Changed to Inherit From Elixir Base
  • Increased Size of Bottle
  • Added 4 States, Empty, Full, Cap Off etc
T.A.R.D.I.S. Coral
  • Script References Fixed (LateNightScriptFix)
  • Ordinary Piece of Coral if Bought
  • Capable of Building Type 20/40/52
  • Capable of Building Shell Sidrat/TTCapsule/Tardis
  • Grows After a 1000 years...
  • Paradox Coral is Tardis Type 40, Broken
  • Linked to New Paradox Event
  • Linked to New TimeCapsule Base
T.A.R.D.I.S. Key
  • Script References Fixed (LateNightScriptFix)
  • Linked to New Time Capsule Base
T.A.R.D.I.S. Workbench
  • Script References Fixed (LateNightScriptFix)
  • Creates Timelord Relics
The 9th & 10th Doctors T.A.R.D.I.S. (Type 40)
  • Script References Fixed (LateNightScriptFix)
  • New Base Script
  • New Base Object
The Worshipful and Ancient Law of Gallifrey
  • Written in Old High Gallifreyian
  • Can be Used to Study Language
  • Book to be more than it seems.
Time Lord TT Capsule & Sidrat (Type 20/40/52)
  • Time Capsule Type 40 & 52
  • Sidrat Type 20
  • Uses Same Funcitons as T.A.R.D.I.S
Timelord Emergency Time Ring
  • Script References Fixed (LateNightScriptFix)
  • Travel into Gallifrey Past
  • Linked To New Vortex Travel System
Timelord Fob Watch
  • Script References Fixed (LateNightScriptFix)
  • Now has Open/Closed Mesh
  • Updated Interactions For Skill Tree
TimeLord Regeneration
  • Script References Fixed (LateNightScriptFix)
  • Linked to New Global Core For Listener
  • Added Death by Thirst to Unsurvivable Deaths
  • Linked to Skill Tree
TimeLords: Custom Skill Class
  • Custom Skill
  • Custom UI Images
  • From Initiate to a TimeLord
  • Allows Unlock Regeneration (Auto)
  • Allows Build Technology
  • Mental Abilities
  • Levels 1 - 8 Implemented
Untempered Schism
  • Script References Fixed (LateNightScriptFix)
  • Additional Interactions, Linking Skill Tree

If you draw it, you can build it.


Before anyone gets too excited the daleks in the blueprints, are a texture placeholder that was placed on the fly, but is considered the "blank". Aka I still need to create the textures for the different blue prints you can create. No this is not to build logic skill or other crap, this is so you can create object on the workbench using the blueprints to UNLOCK building of items. This was something I had in mind before skills etc to allow what tech can be made, and the blueprints will be stored in the workbench. In the end it will be like the lazarus chamber, once somehting is unlocked you can build it etc...how this will all eventually tie together or when I don't know. This is not part of wave 4, so will not be spending to much time on it, and no this is not necessarily the final model.

DragonSire

Wave 5 - The SIM Condition

Wave 5: The SIM Condition

May 31, 2011

Blueprint Drafting Table

Blueprint Drafting Table
screenshot.jpg All good plans start with an idea, but to build complicated things requires blueprints.